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[JSP/Javaatmnew

Description: 基于Java技术,只实现了ATM机的取款过程 在这个程序中,用到以下JAVA类库:      dataAccess(数据操作)类:包含用于数据库的相关操作   atmScreen(ATM屏幕)类:主要创建各操作窗体和相应按钮事件   Account(用户帐户)类:包含用户信息的验证、余额查询和扣钱等方法   readCard(读卡机)类:包含读取用户卡号和退卡(退出系统)   moneyMachine(取钱机)类:只用于打印清单   Atm(系统)类:系统主方法的开始,负责调用其他类-Based on Java technology, only the implementation process of ATM cash machine at this procedure, use the following JAVA class library: dataAccess (Data Manipulation) categories: database contains the relevant operation for atmScreen (ATM screen) categories: the main window to create the operation and the corresponding button Event Account (user account) categories: contains the user authentication information, such as balance inquiries and扣钱Ways readCard (card reader) categories: contains read the user card number and retirement card (System Exit) moneyMachine (money machine) categories: just for printing a list of Atm (System) categories: system, start the main method is responsible for other types of call
Platform: | Size: 73728 | Author: 任海涛 | Hits:

[Mathimatics-Numerical algorithmssmctc-rc4

Description: Sequential Monte Carlo-Sequential Monte Carlo Sequential Monte Carlo methods are a very general class of Monte Carlo methods for sampling from sequences of distributions. Simple examples of these algorithms are used very widely in the tracking and signal processing literature. Recent developments illustrate that these techniques have much more general applicability, and can be applied very effectively to statistical inference problems. Unfortunately, these methods are often perceived as being computationally expensive and difficult to implement. This article seeks to address both of these problems. A C++ template class library for the efficient and convenient implementation of very general Sequential Monte Carlo algorithms is presented. Two example applications are provided: a simple particle filter for illustrative purposes and a state-of-the-art algorithm for rare event estimation.
Platform: | Size: 478208 | Author: marvin | Hits:

[Delphi VCLTransLib

Description: 这部分与维生素D3 , D4类和D5 Translib是基于baseclass TCustomTransCanvas 。这个类是能够使其帆布半透明。透明度是由一系列的参数给予了高度的控制输出。 TransCanvas创建了一个内部位图的面积仅次于控制。涂料指示控制画布,然后应用到背景使用几种计算创造透明度的影响。 一项特别活动OnCalc暴露,让你提供你自己的透明度计算algorythms /效果。 这个图书馆是为GIFLine专业。下载GIFLine专业如果您想看到这些成分的行动。访问http://www.diprode.com/giflinepro.htm-This component works with D3,D4 and D5 Translib is based on the baseclass TCustomTransCanvas. This class is capable to render its canvas semi transparent. The transparency is controlled by a range of parameters giving a high level of control over the output. TransCanvas creates an internal bitmap of the area just behind the control. Paint instructions to the controls Canvas are then applied onto the background using several computations to create the transparency effects. a special event OnCalc is exposed to allow you to provide your own transparency calculation algorythms/effects. This library was developped for GIFLine Pro. Download GIFLine Pro if you would like to see these components in action. Visit http://www.diprode.com/giflinepro.htm
Platform: | Size: 15360 | Author: 周大伟 | Hits:

[SNMPc

Description: 精品--绝对---网络服务设计文档 系统管理软件**********(防止侵权隐掉) 网络服务设计文件 (自主开发) 本文档包括如下内容: 拓扑服务模块设计 拓扑服务类图设计 DCOM通信子模块类图设计; SNMP控制台类图设计; 通信子模块类图设计; 数据格式管理类图设计; 拓扑服务事件流设计 服务中的接口函数 监控模块设计 SNMP命令的发送与接收 VC和VB接口定义 资产连接线程-Products- an absolute--- Web services management software system design documents to prevent the infringement**********( out hidden) network services design document (developed) in this document include the following: topology topology service module design services DCOM communications design class diagrams class diagram design module SNMP console design class diagram communications sub-module design class diagram data format design and management topology services design services in the event stream interface modules function to monitor the design of SNMP commands to send and receive the definition of VC and VB interface to connect the assets of the thread
Platform: | Size: 218112 | Author: lypdl | Hits:

[J2ME232256200811355_2

Description: 1.掌握用户按键事件处理方法 2.进一步掌握Sprite类 3.掌握碰撞检测的处理过程 4.实现英雄行走功能-1. Master user key event handling method 2. Further understand Sprite Class 3. Master the process of collision detection 4. The realization of the hero walking
Platform: | Size: 1034240 | Author: 王学平 | Hits:

[VC/MFCFun1

Description: 学生姓名,性别,年龄,家庭住址,电话,电子邮件,爱好等。 在以上基础上进行该文件的读出并可编辑浏览显示。 掌握:文件IO的基本MFC类CFile的用法;基本的数据结构类;简单的事件触发编程原理等。 -Student name, sex, age, home address, telephone, e-mail, hobbies and so on. Based on the above reading of the document and edit the browser display. Grasp: the basic file IO use MFC Class CFile basic types of data structure simple principle such as event-triggered programming.
Platform: | Size: 1926144 | Author: | Hits:

[DocumentsGlobal.asa

Description: 【课题】Global.asa文件 【教学目标】掌握Global.asa文件的基本使用 【重点】利用Global.asa事件实现在线人数统计 【难点】Global.asa事件触发 【教学方法】讲授法、演示法 【课时安排】一课时 -Global.asa paper topics】 【【】 master teaching objectives Global.asa documents focus on the basic use 【】 Global.asa use of online statistics on the number of events difficult】 【Global.asa event-triggered】 【teaching methods to teach law, presentation method 【class arrangements for a class】
Platform: | Size: 5120 | Author: 陆志锋 | Hits:

[GUI Developmouse3dv1

Description: This is a small class library for use with 3D mice made by 3dconnexions. I purchased one of these devices recently and decided to implement event driven support (rather than polling), which was not yet available on the file exchange. The package consists of three classes: -This is a small class library for use with 3D mice made by 3dconnexions. I purchased one of these devices recently and decided to implement event driven support (rather than polling), which was not yet available on the file exchange. The package consists of three classes:
Platform: | Size: 78848 | Author: chul | Hits:

[Windows DevelopMCTutorial_demo

Description: 系统事件日志记录类和demo程序,可以用在程序中在关键点输出系统日志-event log class && demo
Platform: | Size: 7168 | Author: 任荣 | Hits:

[Windows DevelopTEventHandler_src

Description: Learn the fundamental principles of COM Event Handling via a C++ template class that allows for generic handling of dispinterface COM events.
Platform: | Size: 34816 | Author: Roman_Khr | Hits:

[JSPjava_diary_18

Description: j2se 18天笔记是根据网络上资料而制作成的CHM帮助文档 目录: Day01:java环境与数据类型 Day02:数据运算与数组 Day03:面向对象 Day04:修饰符与类权限 Day05:类与接口 Day06:集合类型 Day07:反射机制与内部类 Day08:异常与Swing图形界面 Day09:swing图形界面与AWT事件模型 Day10:JFC基础类库(具体类查看API) Day11:多线程-进程与线程及方法 Day12:线程机制与I/O流的方法 Day13:I/O流的类与编码方式 Day14:优化的I/O流与网络编程 Day15:网络编程与常用类库 Day16:国际化与新特性 Day17:新特性与并发线程 Day18:软件开发流程 -Notes j2se 18 days is based on network information into the CHM help file directory: Day01: java environment and data type Day02: computing with the array data Day03: Object-Oriented Day04: modifier with the type of authority Day05: Class and Interface Day06: Set the type of Day07: reflex mechanisms and internal category Day08: abnormal and Swing graphical interface Day09: swing GUI with AWT event model Day10: JFC Foundation Class Library (see specific types of API) Day11: multi-threaded- processes and threads and method of Day12 : thread mechanism and I/O flow way Day13: I/O stream with the encoding type of Day14: optimized I/O and network flow programming Day15: Network Programming with the Common Library Day16: internationalization and new features Day17: concurrent thread with new features Day18: software development process
Platform: | Size: 178176 | Author: Rubbish | Hits:

[GUI Developimageviewer-final

Description: This project demonstrates the building of a simple GUI (including labels, buttons, layout managers, event handling, menus, dialogs) as well as a bit of image processing. This project is started by creating an object of class ImageViewer. This will automatically display the application s GUI - no further interaction with the object on the object bench is necessary-This project demonstrates the building of a simple GUI (including labels, buttons, layout managers, event handling, menus, dialogs) as well as a bit of image processing. This project is started by creating an object of class ImageViewer. This will automatically display the application' s GUI- no further interaction with the object on the object bench is necessary
Platform: | Size: 22528 | Author: Li Yujie | Hits:

[CSharpEventSpy

Description: I ticked Java though the project is in C#. This is the most similar IMHO. This is an event-Spy class, just use it like this: CEventLogger2 eventSpy = new CEventLogger2() eventSpy.RegisterAllEvents(oObjectToUse) oObjectToUse could for example be a normal .Net-Form-I ticked Java though the project is in C#. This is the most similar IMHO. This is an event-Spy class, just use it like this: CEventLogger2 eventSpy = new CEventLogger2() eventSpy.RegisterAllEvents(oObjectToUse) oObjectToUse could for example be a normal .Net-Form
Platform: | Size: 3072 | Author: dr4g0n76 | Hits:

[Internet-NetworkSerial

Description: 一个高效率高兼容的VC 串口代码,比使用控件效率提高很多。简单易用-CSerialEx- Win32 message-based wrapper for serial communications A lot of MS-Windows GUI based programs use a central message loop, so the application cannot block to wait for objects. This make serial communication difficult, because it isn t event driven using a message queue. This class makes the CSerial based classes suitable for use with such a messagequeue. Whenever an event occurs on the serial port, a user-defined message will be sent to a user-defined window. It can then use the standard message dispatching to handle the event.
Platform: | Size: 22528 | Author: zhao | Hits:

[CommunicationSerialEXcod

Description: 一个高效率高兼容性的VC++串口通信底层代码,效率比控件高,简单好用多了-CSerialEx- Win32 message-based wrapper for serial communications A lot of MS-Windows GUI based programs use a central message loop, so the application cannot block to wait for objects. This make serial communication difficult, because it isn t event driven using a message queue. This class makes the CSerial based classes suitable for use with such a messagequeue. Whenever an event occurs on the serial port, a user-defined message will be sent to a user-defined window. It can then use the standard message dispatching to handle the event.
Platform: | Size: 45056 | Author: zhao | Hits:

[Special EffectsUntitled3

Description: 在视图类CDemoView中映射“拉普拉斯锐化”事件的处理函数:OnLaplacienSharp(),以下是CDemoView:: :OnLaplacienSharp()函数的代码实现。-In the view class CDemoView in the mapping " Laplacian sharpening" event handler: OnLaplacienSharp (), following CDemoView::: OnLaplacienSharp () function code.
Platform: | Size: 1024 | Author: hoozhen@163.com | Hits:

[JSP/Javajavajiaoanlbo

Description: Java语言程序设计,郎波,清华大学出版社教案本书讲授了Java语言程序设计。书中在介绍Java语言的同时,更注重Java语言的知识体系,系统地分析了Java的核心机制与基本原理。全书分为核心基础篇与应用技术篇。在核心基础篇中,论述了面向对象程序设计的基本概念、Java语言基础(包括运算符与表达式、程序流控制、数组)、Java面向对象特性、异常处理方法、AWT与AWT事件处理模型、输入/输出、Applet概念与应用。应用技术篇介绍了开发Java的高级应用技术,包括多线程、网络编程、Swing、JDBC数据库连接、J2EE技术以及Java编程规范。书中还提供了大量实例。 本书具有系统性、知识性、实用性等特点,可以作为大专院校计算机、通信等专业教材,也可作为Java编程爱好者的参考书。-The Java language programming, the court attendant wave, Tsinghua University publishing house lesson plan this book has taught the Java language programming. In the book while introduced that the Java language, pays great attention the Java language the knowledge system, has analyzed the Java core systematically machine-made and the basic principle. The entire book divides into the core foundation and applied technology. In core foundation, elaborated the object-oriented programming basic concept, the Java language foundation (including operator and expression, procedure class control, array), the Java object-oriented characteristic, the exception handling method, AWT and the AWT event processing model, the input/output, the Applet concept and the application. Applied technology introduced develops Java the high-level applied technology, including multi-thread, network programming, Swing, JDBC database connection, J2EE technology as well as Java programming standard. In the book has al
Platform: | Size: 2577408 | Author: wu | Hits:

[JSPStudentInformationManagementSystem

Description: 学生信息管理系统package 学生信息管理系统 //删除模块 import java.awt.event.ActionEvent import java.awt.event.ActionListener import java.awt.* import javax.swing.* import java.sql.* class Dsdialog extends JDialog implements ActionListener { private static final long serialVersionUID = 1L /** * */ JLabel l1=n-Student Information Management System Student Information Management System package // Remove module import java.awt.event.ActionEvent import java.awt.event.ActionListener import java.awt .* import javax.swing .* import java.sql .* class Dsdialog extends JDialog implements ActionListener (private static final long serialVersionUID = 1L /****/JLabel l1 = n
Platform: | Size: 26624 | Author: sb | Hits:

[JSPball

Description: import java.awt.* import java.awt.event.* import javax.swing. event.* public class ball { public static void main(String args[]) { new frame() } } class frame extends JFr-import java.awt .* import java.awt.event .* import javax.swing .* import javax.swing.event .* public class ball (public static void main (String args []) (new frame ( ) )) class frame extends JFr
Platform: | Size: 6144 | Author: sb | Hits:

[JSPlianliankan

Description: 连连看java源代码 import javax.swing.* import java.awt.* import java.awt.event.* public class lianliankan implements ActionListener { JFrame mainFrame //主面板 Container thisContainer JPanel centerPanel,southPanel,northPanel //子面板 JButton diamondsButton[][] = new JButton[6][5] //游戏按钮数组 JButton exitButton,resetButton,newlyButton //退出,重列,重新开始按钮 JLabel fractionLable=new JLabel("0") //分数标签 JButton firstButton,secondButton //分别记录两次被选中的按钮 int grid[][] = new int[8][7] //储存游戏按钮位置 static boolean pressInformation=false //判断是否有按钮被选中 int x0=0,y0=0,x=0,y=0,fristMsg=0,secondMsg=0,validateLV //游戏按-Lianliankan java source code import javax.swing .* import java.awt .* import java.awt.event .* public class lianliankan implements ActionListener (JFrame mainFrame // main panel Container thisContainer JPanel centerPanel, southPanel, northPanel // sub-panel JButton diamondsButton [] [] = new JButton [6] [5] // Game button array JButton exitButton, resetButton, newlyButton // exit, as restated, re-start button JLabel fractionLable = new JLabel ( " 0 " ) // Score label JButton firstButton, secondButton // each record twice been selected the button int grid [] [] = new int [8] [7] // Save Game button to place static boolean pressInformation = false // determine whether there is button is selected int x0 = 0, y0 = 0, x = 0, y = 0, fristMsg = 0, secondMsg = 0, validateLV // Game Press
Platform: | Size: 2048 | Author: sb | Hits:
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